TMNT: Rescue Rogue.
From the city to Dimension X.

A solo and co-op Fortnite adventure through the TMNT universe. Third place in the TMNT Builder Challenge.

TMNT: Rescue Rogue promotional game artwork
Project type
TMNT Builder Challenge entry
WePlayFN’s role
Game design, systems & production
Project context
3rd place · TMNT Builder Challenge

Take the mission beyond New York.

The adventure moves through recognizable TMNT settings, from New York to Dimension X and the Technodrome. Players make their way through rooms and encounters, alone or together.

A journey built for shared action.

WePlayFN connected weapons, upgrades, enemies, and bosses into a room-by-room adventure. The production brought familiar settings into a sequence players could move through and act on.

Playtesting and updates helped the team refine how those pieces worked together.

Third place in the challenge.

TMNT: Rescue Rogue earned third place in the TMNT Builder Challenge. The recognition belongs to this independently developed challenge entry.

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A setting tied to a mission.

New York, Dimension X, and the Technodrome form the journey. Weapons, upgrades, enemies, and bosses give players a reason to move through those locations. Solo and co-op play sit within the same adventure concept.

Explore how we approach entertainment IP experiences.

Give familiar places a purpose.

A setting becomes more memorable when players have something to do there. For your property, we can explore which locations and themes offer the strongest starting point for a shared mission.

Discuss an entertainment concept

Project context: an independent TMNT Builder Challenge entry using licensed Fortnite content. TMNT belongs to its respective rights holders.

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